????
Current Path : /proc/thread-self/root/opt/cpanel/ea-nodejs22/include/node/ |
Current File : //proc/thread-self/root/opt/cpanel/ea-nodejs22/include/node/v8-template.h |
// Copyright 2021 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef INCLUDE_V8_TEMPLATE_H_ #define INCLUDE_V8_TEMPLATE_H_ #include <cstddef> #include <string_view> #include "v8-data.h" // NOLINT(build/include_directory) #include "v8-function-callback.h" // NOLINT(build/include_directory) #include "v8-local-handle.h" // NOLINT(build/include_directory) #include "v8-memory-span.h" // NOLINT(build/include_directory) #include "v8-object.h" // NOLINT(build/include_directory) #include "v8config.h" // NOLINT(build/include_directory) namespace v8 { class CFunction; class FunctionTemplate; class ObjectTemplate; class Signature; // --- Templates --- #define V8_INTRINSICS_LIST(F) \ F(ArrayProto_entries, array_entries_iterator) \ F(ArrayProto_forEach, array_for_each_iterator) \ F(ArrayProto_keys, array_keys_iterator) \ F(ArrayProto_values, array_values_iterator) \ F(ArrayPrototype, initial_array_prototype) \ F(AsyncIteratorPrototype, initial_async_iterator_prototype) \ F(ErrorPrototype, initial_error_prototype) \ F(IteratorPrototype, initial_iterator_prototype) \ F(MapIteratorPrototype, initial_map_iterator_prototype) \ F(ObjProto_valueOf, object_value_of_function) \ F(SetIteratorPrototype, initial_set_iterator_prototype) enum Intrinsic { #define V8_DECL_INTRINSIC(name, iname) k##name, V8_INTRINSICS_LIST(V8_DECL_INTRINSIC) #undef V8_DECL_INTRINSIC }; /** * The superclass of object and function templates. */ class V8_EXPORT Template : public Data { public: /** * Adds a property to each instance created by this template. * * The property must be defined either as a primitive value, or a template. */ void Set(Local<Name> name, Local<Data> value, PropertyAttribute attributes = None); void SetPrivate(Local<Private> name, Local<Data> value, PropertyAttribute attributes = None); V8_INLINE void Set(Isolate* isolate, const char* name, Local<Data> value, PropertyAttribute attributes = None); void SetAccessorProperty( Local<Name> name, Local<FunctionTemplate> getter = Local<FunctionTemplate>(), Local<FunctionTemplate> setter = Local<FunctionTemplate>(), PropertyAttribute attribute = None); /** * Whenever the property with the given name is accessed on objects * created from this Template the getter and setter callbacks * are called instead of getting and setting the property directly * on the JavaScript object. * * \param name The name of the property for which an accessor is added. * \param getter The callback to invoke when getting the property. * \param setter The callback to invoke when setting the property. * \param data A piece of data that will be passed to the getter and setter * callbacks whenever they are invoked. * \param attribute The attributes of the property for which an accessor * is added. */ V8_DEPRECATE_SOON("Use SetNativeDataProperty without AccessControl instead") void SetNativeDataProperty( Local<String> name, AccessorGetterCallback getter, AccessorSetterCallback setter, Local<Value> data, PropertyAttribute attribute, AccessControl settings, SideEffectType getter_side_effect_type = SideEffectType::kHasSideEffect, SideEffectType setter_side_effect_type = SideEffectType::kHasSideEffect); V8_DEPRECATE_SOON("Use SetNativeDataProperty without AccessControl instead") void SetNativeDataProperty( Local<Name> name, AccessorNameGetterCallback getter, AccessorNameSetterCallback setter, Local<Value> data, PropertyAttribute attribute, AccessControl settings, SideEffectType getter_side_effect_type = SideEffectType::kHasSideEffect, SideEffectType setter_side_effect_type = SideEffectType::kHasSideEffect); V8_DEPRECATE_SOON("Use SetNativeDataProperty with Local<Name> instead") void SetNativeDataProperty( Local<String> name, AccessorGetterCallback getter, AccessorSetterCallback setter = nullptr, Local<Value> data = Local<Value>(), PropertyAttribute attribute = None, SideEffectType getter_side_effect_type = SideEffectType::kHasSideEffect, SideEffectType setter_side_effect_type = SideEffectType::kHasSideEffect); void SetNativeDataProperty( Local<Name> name, AccessorNameGetterCallback getter, AccessorNameSetterCallback setter = nullptr, Local<Value> data = Local<Value>(), PropertyAttribute attribute = None, SideEffectType getter_side_effect_type = SideEffectType::kHasSideEffect, SideEffectType setter_side_effect_type = SideEffectType::kHasSideEffect); /** * Like SetNativeDataProperty, but V8 will replace the native data property * with a real data property on first access. */ void SetLazyDataProperty( Local<Name> name, AccessorNameGetterCallback getter, Local<Value> data = Local<Value>(), PropertyAttribute attribute = None, SideEffectType getter_side_effect_type = SideEffectType::kHasSideEffect, SideEffectType setter_side_effect_type = SideEffectType::kHasSideEffect); /** * During template instantiation, sets the value with the intrinsic property * from the correct context. */ void SetIntrinsicDataProperty(Local<Name> name, Intrinsic intrinsic, PropertyAttribute attribute = None); private: Template(); friend class ObjectTemplate; friend class FunctionTemplate; }; /** * Interceptor callbacks use this value to indicate whether the request was * intercepted or not. */ enum class Intercepted : uint8_t { kNo = 0, kYes = 1 }; /** * Interceptor for get requests on an object. * * If the interceptor handles the request (i.e. the property should not be * looked up beyond the interceptor) it should * - (optionally) use info.GetReturnValue().Set()` to set the return value * (by default the result is set to v8::Undefined), * - return `Intercepted::kYes`. * If the interceptor does not handle the request it must return * `Intercepted::kNo` and it must not produce side effects. * * \param property The name of the property for which the request was * intercepted. * \param info Information about the intercepted request, such as * isolate, receiver, return value, or whether running in `'use strict'` mode. * See `PropertyCallbackInfo`. * * \code * Intercepted GetterCallback( * Local<Name> name, const v8::PropertyCallbackInfo<v8::Value>& info) { * if (!IsKnownProperty(info.GetIsolate(), name)) return Intercepted::kNo; * info.GetReturnValue().Set(v8_num(42)); * return Intercepted::kYes; * } * * v8::Local<v8::FunctionTemplate> templ = * v8::FunctionTemplate::New(isolate); * templ->InstanceTemplate()->SetHandler( * v8::NamedPropertyHandlerConfiguration(GetterCallback)); * LocalContext env; * env->Global() * ->Set(env.local(), v8_str("obj"), templ->GetFunction(env.local()) * .ToLocalChecked() * ->NewInstance(env.local()) * .ToLocalChecked()) * .FromJust(); * v8::Local<v8::Value> result = CompileRun("obj.a = 17; obj.a"); * CHECK(v8_num(42)->Equals(env.local(), result).FromJust()); * \endcode * * See also `ObjectTemplate::SetHandler`. */ using NamedPropertyGetterCallback = Intercepted (*)( Local<Name> property, const PropertyCallbackInfo<Value>& info); // This variant will be deprecated soon. // // Use `info.GetReturnValue().Set()` to set the return value of the // intercepted get request. If the property does not exist the callback should // not set the result and must not produce side effects. using GenericNamedPropertyGetterCallback = void (*)(Local<Name> property, const PropertyCallbackInfo<Value>& info); /** * Interceptor for set requests on an object. * * If the interceptor handles the request (i.e. the property should not be * looked up beyond the interceptor) it should return `Intercepted::kYes`. * If the interceptor does not handle the request it must return * `Intercepted::kNo` and it must not produce side effects. * * \param property The name of the property for which the request was * intercepted. * \param value The value which the property will have if the request * is not intercepted. * \param info Information about the intercepted request, such as * isolate, receiver, return value, or whether running in `'use strict'` mode. * See `PropertyCallbackInfo`. * * See also `ObjectTemplate::SetHandler.` */ using NamedPropertySetterCallback = Intercepted (*)(Local<Name> property, Local<Value> value, const PropertyCallbackInfo<void>& info); // This variant will be deprecated soon. // // Use `info.GetReturnValue()` to indicate whether the request was intercepted // or not. If the setter successfully intercepts the request, i.e., if the // request should not be further executed, call // `info.GetReturnValue().Set(value)`. If the setter did not intercept the // request, i.e., if the request should be handled as if no interceptor is // present, do not not call `Set()` and do not produce side effects. using GenericNamedPropertySetterCallback = void (*)(Local<Name> property, Local<Value> value, const PropertyCallbackInfo<Value>& info); /** * Intercepts all requests that query the attributes of the * property, e.g., getOwnPropertyDescriptor(), propertyIsEnumerable(), and * defineProperty(). * * If the interceptor handles the request (i.e. the property should not be * looked up beyond the interceptor) it should * - use `info.GetReturnValue().Set()` to set to an Integer value encoding * a `v8::PropertyAttribute` bits, * - return `Intercepted::kYes`. * If the interceptor does not handle the request it must return * `Intercepted::kNo` and it must not produce side effects. * * \param property The name of the property for which the request was * intercepted. * \param info Information about the intercepted request, such as * isolate, receiver, return value, or whether running in `'use strict'` mode. * See `PropertyCallbackInfo`. * * \note Some functions query the property attributes internally, even though * they do not return the attributes. For example, `hasOwnProperty()` can * trigger this interceptor depending on the state of the object. * * See also `ObjectTemplate::SetHandler.` */ using NamedPropertyQueryCallback = Intercepted (*)( Local<Name> property, const PropertyCallbackInfo<Integer>& info); // This variant will be deprecated soon. // // Use `info.GetReturnValue().Set(value)` to set the property attributes. The // value is an integer encoding a `v8::PropertyAttribute`. If the property does // not exist the callback should not set the result and must not produce side // effects. using GenericNamedPropertyQueryCallback = void (*)(Local<Name> property, const PropertyCallbackInfo<Integer>& info); /** * Interceptor for delete requests on an object. * * If the interceptor handles the request (i.e. the property should not be * looked up beyond the interceptor) it should * - use `info.GetReturnValue().Set()` to set to a Boolean value indicating * whether the property deletion was successful or not, * - return `Intercepted::kYes`. * If the interceptor does not handle the request it must return * `Intercepted::kNo` and it must not produce side effects. * * \param property The name of the property for which the request was * intercepted. * \param info Information about the intercepted request, such as * isolate, receiver, return value, or whether running in `'use strict'` mode. * See `PropertyCallbackInfo`. * * \note If you need to mimic the behavior of `delete`, i.e., throw in strict * mode instead of returning false, use `info.ShouldThrowOnError()` to determine * if you are in strict mode. * * See also `ObjectTemplate::SetHandler.` */ using NamedPropertyDeleterCallback = Intercepted (*)( Local<Name> property, const PropertyCallbackInfo<Boolean>& info); // This variant will be deprecated soon. // // Use `info.GetReturnValue()` to indicate whether the request was intercepted // or not. If the deleter successfully intercepts the request, i.e., if the // request should not be further executed, call // `info.GetReturnValue().Set(value)` with a boolean `value`. The `value` is // used as the return value of `delete`. If the deleter does not intercept the // request then it should not set the result and must not produce side effects. using GenericNamedPropertyDeleterCallback = void (*)(Local<Name> property, const PropertyCallbackInfo<Boolean>& info); /** * Returns an array containing the names of the properties the named * property getter intercepts. * * Note: The values in the array must be of type v8::Name. */ using NamedPropertyEnumeratorCallback = void (*)(const PropertyCallbackInfo<Array>& info); // This variant will be deprecated soon. // This is just a renaming of the typedef. using GenericNamedPropertyEnumeratorCallback = NamedPropertyEnumeratorCallback; /** * Interceptor for defineProperty requests on an object. * * If the interceptor handles the request (i.e. the property should not be * looked up beyond the interceptor) it should return `Intercepted::kYes`. * If the interceptor does not handle the request it must return * `Intercepted::kNo` and it must not produce side effects. * * \param property The name of the property for which the request was * intercepted. * \param desc The property descriptor which is used to define the * property if the request is not intercepted. * \param info Information about the intercepted request, such as * isolate, receiver, return value, or whether running in `'use strict'` mode. * See `PropertyCallbackInfo`. * * See also `ObjectTemplate::SetHandler`. */ using NamedPropertyDefinerCallback = Intercepted (*)(Local<Name> property, const PropertyDescriptor& desc, const PropertyCallbackInfo<void>& info); // This variant will be deprecated soon. // // Use `info.GetReturnValue()` to indicate whether the request was intercepted // or not. If the definer successfully intercepts the request, i.e., if the // request should not be further executed, call // `info.GetReturnValue().Set(value)`. If the definer did not intercept the // request, i.e., if the request should be handled as if no interceptor is // present, do not not call `Set()` and do not produce side effects. using GenericNamedPropertyDefinerCallback = void (*)(Local<Name> property, const PropertyDescriptor& desc, const PropertyCallbackInfo<Value>& info); /** * Interceptor for getOwnPropertyDescriptor requests on an object. * * If the interceptor handles the request (i.e. the property should not be * looked up beyond the interceptor) it should * - use `info.GetReturnValue().Set()` to set the return value which must be * object that can be converted to a PropertyDescriptor (for example, * a value returned by `v8::Object::getOwnPropertyDescriptor`), * - return `Intercepted::kYes`. * If the interceptor does not handle the request it must return * `Intercepted::kNo` and it must not produce side effects. * * \param property The name of the property for which the request was * intercepted. * \info Information about the intercepted request, such as * isolate, receiver, return value, or whether running in `'use strict'` mode. * See `PropertyCallbackInfo`. * * \note If GetOwnPropertyDescriptor is intercepted, it will * always return true, i.e., indicate that the property was found. * * See also `ObjectTemplate::SetHandler`. */ using NamedPropertyDescriptorCallback = Intercepted (*)( Local<Name> property, const PropertyCallbackInfo<Value>& info); // This variant will be deprecated soon. // // Use `info.GetReturnValue().Set()` to set the return value of the // intercepted request. The return value must be an object that // can be converted to a PropertyDescriptor, e.g., a `v8::Value` returned from // `v8::Object::getOwnPropertyDescriptor`. using GenericNamedPropertyDescriptorCallback = void (*)(Local<Name> property, const PropertyCallbackInfo<Value>& info); // TODO(ishell): Rename IndexedPropertyXxxCallbackV2 back to // IndexedPropertyXxxCallback once the old IndexedPropertyXxxCallback is // removed. /** * See `v8::GenericNamedPropertyGetterCallback`. */ using IndexedPropertyGetterCallbackV2 = Intercepted (*)(uint32_t index, const PropertyCallbackInfo<Value>& info); // This variant will be deprecated soon. using IndexedPropertyGetterCallback = void (*)(uint32_t index, const PropertyCallbackInfo<Value>& info); /** * See `v8::GenericNamedPropertySetterCallback`. */ using IndexedPropertySetterCallbackV2 = Intercepted (*)( uint32_t index, Local<Value> value, const PropertyCallbackInfo<void>& info); // This variant will be deprecated soon. using IndexedPropertySetterCallback = void (*)(uint32_t index, Local<Value> value, const PropertyCallbackInfo<Value>& info); /** * See `v8::GenericNamedPropertyQueryCallback`. */ using IndexedPropertyQueryCallbackV2 = Intercepted (*)(uint32_t index, const PropertyCallbackInfo<Integer>& info); // This variant will be deprecated soon. using IndexedPropertyQueryCallback = void (*)(uint32_t index, const PropertyCallbackInfo<Integer>& info); /** * See `v8::GenericNamedPropertyDeleterCallback`. */ using IndexedPropertyDeleterCallbackV2 = Intercepted (*)(uint32_t index, const PropertyCallbackInfo<Boolean>& info); // This variant will be deprecated soon. using IndexedPropertyDeleterCallback = void (*)(uint32_t index, const PropertyCallbackInfo<Boolean>& info); /** * Returns an array containing the indices of the properties the indexed * property getter intercepts. * * Note: The values in the array must be uint32_t. */ using IndexedPropertyEnumeratorCallback = void (*)(const PropertyCallbackInfo<Array>& info); /** * See `v8::GenericNamedPropertyDefinerCallback`. */ using IndexedPropertyDefinerCallbackV2 = Intercepted (*)(uint32_t index, const PropertyDescriptor& desc, const PropertyCallbackInfo<void>& info); // This variant will be deprecated soon. using IndexedPropertyDefinerCallback = void (*)(uint32_t index, const PropertyDescriptor& desc, const PropertyCallbackInfo<Value>& info); /** * See `v8::GenericNamedPropertyDescriptorCallback`. */ using IndexedPropertyDescriptorCallbackV2 = Intercepted (*)(uint32_t index, const PropertyCallbackInfo<Value>& info); // This variant will be deprecated soon. using IndexedPropertyDescriptorCallback = void (*)(uint32_t index, const PropertyCallbackInfo<Value>& info); /** * Returns true if the given context should be allowed to access the given * object. */ using AccessCheckCallback = bool (*)(Local<Context> accessing_context, Local<Object> accessed_object, Local<Value> data); enum class ConstructorBehavior { kThrow, kAllow }; /** * A FunctionTemplate is used to create functions at runtime. There * can only be one function created from a FunctionTemplate in a * context. The lifetime of the created function is equal to the * lifetime of the context. So in case the embedder needs to create * temporary functions that can be collected using Scripts is * preferred. * * Any modification of a FunctionTemplate after first instantiation will trigger * a crash. * * A FunctionTemplate can have properties, these properties are added to the * function object when it is created. * * A FunctionTemplate has a corresponding instance template which is * used to create object instances when the function is used as a * constructor. Properties added to the instance template are added to * each object instance. * * A FunctionTemplate can have a prototype template. The prototype template * is used to create the prototype object of the function. * * The following example shows how to use a FunctionTemplate: * * \code * v8::Local<v8::FunctionTemplate> t = v8::FunctionTemplate::New(isolate); * t->Set(isolate, "func_property", v8::Number::New(isolate, 1)); * * v8::Local<v8::Template> proto_t = t->PrototypeTemplate(); * proto_t->Set(isolate, * "proto_method", * v8::FunctionTemplate::New(isolate, InvokeCallback)); * proto_t->Set(isolate, "proto_const", v8::Number::New(isolate, 2)); * * v8::Local<v8::ObjectTemplate> instance_t = t->InstanceTemplate(); * instance_t->SetAccessor( String::NewFromUtf8Literal(isolate, "instance_accessor"), * InstanceAccessorCallback); * instance_t->SetHandler( * NamedPropertyHandlerConfiguration(PropertyHandlerCallback)); * instance_t->Set(String::NewFromUtf8Literal(isolate, "instance_property"), * Number::New(isolate, 3)); * * v8::Local<v8::Function> function = t->GetFunction(); * v8::Local<v8::Object> instance = function->NewInstance(); * \endcode * * Let's use "function" as the JS variable name of the function object * and "instance" for the instance object created above. The function * and the instance will have the following properties: * * \code * func_property in function == true; * function.func_property == 1; * * function.prototype.proto_method() invokes 'InvokeCallback' * function.prototype.proto_const == 2; * * instance instanceof function == true; * instance.instance_accessor calls 'InstanceAccessorCallback' * instance.instance_property == 3; * \endcode * * A FunctionTemplate can inherit from another one by calling the * FunctionTemplate::Inherit method. The following graph illustrates * the semantics of inheritance: * * \code * FunctionTemplate Parent -> Parent() . prototype -> { } * ^ ^ * | Inherit(Parent) | .__proto__ * | | * FunctionTemplate Child -> Child() . prototype -> { } * \endcode * * A FunctionTemplate 'Child' inherits from 'Parent', the prototype * object of the Child() function has __proto__ pointing to the * Parent() function's prototype object. An instance of the Child * function has all properties on Parent's instance templates. * * Let Parent be the FunctionTemplate initialized in the previous * section and create a Child FunctionTemplate by: * * \code * Local<FunctionTemplate> parent = t; * Local<FunctionTemplate> child = FunctionTemplate::New(); * child->Inherit(parent); * * Local<Function> child_function = child->GetFunction(); * Local<Object> child_instance = child_function->NewInstance(); * \endcode * * The Child function and Child instance will have the following * properties: * * \code * child_func.prototype.__proto__ == function.prototype; * child_instance.instance_accessor calls 'InstanceAccessorCallback' * child_instance.instance_property == 3; * \endcode * * The additional 'c_function' parameter refers to a fast API call, which * must not trigger GC or JavaScript execution, or call into V8 in other * ways. For more information how to define them, see * include/v8-fast-api-calls.h. Please note that this feature is still * experimental. */ class V8_EXPORT FunctionTemplate : public Template { public: /** Creates a function template.*/ static Local<FunctionTemplate> New( Isolate* isolate, FunctionCallback callback = nullptr, Local<Value> data = Local<Value>(), Local<Signature> signature = Local<Signature>(), int length = 0, ConstructorBehavior behavior = ConstructorBehavior::kAllow, SideEffectType side_effect_type = SideEffectType::kHasSideEffect, const CFunction* c_function = nullptr, uint16_t instance_type = 0, uint16_t allowed_receiver_instance_type_range_start = 0, uint16_t allowed_receiver_instance_type_range_end = 0); /** Creates a function template for multiple overloaded fast API calls.*/ static Local<FunctionTemplate> NewWithCFunctionOverloads( Isolate* isolate, FunctionCallback callback = nullptr, Local<Value> data = Local<Value>(), Local<Signature> signature = Local<Signature>(), int length = 0, ConstructorBehavior behavior = ConstructorBehavior::kAllow, SideEffectType side_effect_type = SideEffectType::kHasSideEffect, const MemorySpan<const CFunction>& c_function_overloads = {}); /** * Creates a function template backed/cached by a private property. */ static Local<FunctionTemplate> NewWithCache( Isolate* isolate, FunctionCallback callback, Local<Private> cache_property, Local<Value> data = Local<Value>(), Local<Signature> signature = Local<Signature>(), int length = 0, SideEffectType side_effect_type = SideEffectType::kHasSideEffect); /** Returns the unique function instance in the current execution context.*/ V8_WARN_UNUSED_RESULT MaybeLocal<Function> GetFunction( Local<Context> context); /** * Similar to Context::NewRemoteContext, this creates an instance that * isn't backed by an actual object. * * The InstanceTemplate of this FunctionTemplate must have access checks with * handlers installed. */ V8_WARN_UNUSED_RESULT MaybeLocal<Object> NewRemoteInstance(); /** * Set the call-handler callback for a FunctionTemplate. This * callback is called whenever the function created from this * FunctionTemplate is called. The 'c_function' represents a fast * API call, see the comment above the class declaration. */ void SetCallHandler( FunctionCallback callback, Local<Value> data = Local<Value>(), SideEffectType side_effect_type = SideEffectType::kHasSideEffect, const MemorySpan<const CFunction>& c_function_overloads = {}); /** Set the predefined length property for the FunctionTemplate. */ void SetLength(int length); /** Get the InstanceTemplate. */ Local<ObjectTemplate> InstanceTemplate(); /** * Causes the function template to inherit from a parent function template. * This means the function's prototype.__proto__ is set to the parent * function's prototype. **/ void Inherit(Local<FunctionTemplate> parent); /** * A PrototypeTemplate is the template used to create the prototype object * of the function created by this template. */ Local<ObjectTemplate> PrototypeTemplate(); /** * A PrototypeProviderTemplate is another function template whose prototype * property is used for this template. This is mutually exclusive with setting * a prototype template indirectly by calling PrototypeTemplate() or using * Inherit(). **/ void SetPrototypeProviderTemplate(Local<FunctionTemplate> prototype_provider); /** * Set the class name of the FunctionTemplate. This is used for * printing objects created with the function created from the * FunctionTemplate as its constructor. */ void SetClassName(Local<String> name); /** * When set to true, no access check will be performed on the receiver of a * function call. Currently defaults to true, but this is subject to change. */ void SetAcceptAnyReceiver(bool value); /** * Sets the ReadOnly flag in the attributes of the 'prototype' property * of functions created from this FunctionTemplate to true. */ void ReadOnlyPrototype(); /** * Removes the prototype property from functions created from this * FunctionTemplate. */ void RemovePrototype(); /** * Returns true if the given object is an instance of this function * template. */ bool HasInstance(Local<Value> object); /** * Returns true if the given value is an API object that was constructed by an * instance of this function template (without checking for inheriting * function templates). * * This is an experimental feature and may still change significantly. */ bool IsLeafTemplateForApiObject(v8::Local<v8::Value> value) const; V8_INLINE static FunctionTemplate* Cast(Data* data); private: FunctionTemplate(); static void CheckCast(Data* that); friend class Context; friend class ObjectTemplate; }; /** * Configuration flags for v8::NamedPropertyHandlerConfiguration or * v8::IndexedPropertyHandlerConfiguration. */ enum class PropertyHandlerFlags { /** * None. */ kNone = 0, /** * Will not call into interceptor for properties on the receiver or prototype * chain, i.e., only call into interceptor for properties that do not exist. * Currently only valid for named interceptors. */ kNonMasking = 1, /** * Will not call into interceptor for symbol lookup. Only meaningful for * named interceptors. */ kOnlyInterceptStrings = 1 << 1, /** * The getter, query, enumerator callbacks do not produce side effects. */ kHasNoSideEffect = 1 << 2, /** * This flag is used to distinguish which callbacks were provided - * GenericNamedPropertyXXXCallback (old signature) or * NamedPropertyXXXCallback (new signature). * DO NOT use this flag, it'll be removed once embedders migrate to new * callbacks signatures. */ kInternalNewCallbacksSignatures = 1 << 10, }; struct NamedPropertyHandlerConfiguration { private: static constexpr PropertyHandlerFlags WithNewSignatureFlag( PropertyHandlerFlags flags) { return static_cast<PropertyHandlerFlags>( static_cast<int>(flags) | static_cast<int>( PropertyHandlerFlags::kInternalNewCallbacksSignatures)); } public: NamedPropertyHandlerConfiguration( NamedPropertyGetterCallback getter, // NamedPropertySetterCallback setter, // NamedPropertyQueryCallback query, // NamedPropertyDeleterCallback deleter, // NamedPropertyEnumeratorCallback enumerator, // NamedPropertyDefinerCallback definer, // NamedPropertyDescriptorCallback descriptor, // Local<Value> data = Local<Value>(), PropertyHandlerFlags flags = PropertyHandlerFlags::kNone) : getter(reinterpret_cast<void*>(getter)), setter(reinterpret_cast<void*>(setter)), query(reinterpret_cast<void*>(query)), deleter(reinterpret_cast<void*>(deleter)), enumerator(enumerator), definer(reinterpret_cast<void*>(definer)), descriptor(reinterpret_cast<void*>(descriptor)), data(data), flags(WithNewSignatureFlag(flags)) {} // This variant will be deprecated soon. NamedPropertyHandlerConfiguration( GenericNamedPropertyGetterCallback getter, GenericNamedPropertySetterCallback setter, GenericNamedPropertyQueryCallback query, GenericNamedPropertyDeleterCallback deleter, GenericNamedPropertyEnumeratorCallback enumerator, GenericNamedPropertyDefinerCallback definer, GenericNamedPropertyDescriptorCallback descriptor, Local<Value> data = Local<Value>(), PropertyHandlerFlags flags = PropertyHandlerFlags::kNone) : getter(reinterpret_cast<void*>(getter)), setter(reinterpret_cast<void*>(setter)), query(reinterpret_cast<void*>(query)), deleter(reinterpret_cast<void*>(deleter)), enumerator(enumerator), definer(reinterpret_cast<void*>(definer)), descriptor(reinterpret_cast<void*>(descriptor)), data(data), flags(flags) {} explicit NamedPropertyHandlerConfiguration( NamedPropertyGetterCallback getter, NamedPropertySetterCallback setter = nullptr, NamedPropertyQueryCallback query = nullptr, NamedPropertyDeleterCallback deleter = nullptr, NamedPropertyEnumeratorCallback enumerator = nullptr, Local<Value> data = Local<Value>(), PropertyHandlerFlags flags = PropertyHandlerFlags::kNone) : getter(reinterpret_cast<void*>(getter)), setter(reinterpret_cast<void*>(setter)), query(reinterpret_cast<void*>(query)), deleter(reinterpret_cast<void*>(deleter)), enumerator(enumerator), definer(nullptr), descriptor(nullptr), data(data), flags(WithNewSignatureFlag(flags)) {} // This variant will be deprecated soon. explicit NamedPropertyHandlerConfiguration( GenericNamedPropertyGetterCallback getter, GenericNamedPropertySetterCallback setter = nullptr, GenericNamedPropertyQueryCallback query = nullptr, GenericNamedPropertyDeleterCallback deleter = nullptr, GenericNamedPropertyEnumeratorCallback enumerator = nullptr, Local<Value> data = Local<Value>(), PropertyHandlerFlags flags = PropertyHandlerFlags::kNone) : getter(reinterpret_cast<void*>(getter)), setter(reinterpret_cast<void*>(setter)), query(reinterpret_cast<void*>(query)), deleter(reinterpret_cast<void*>(deleter)), enumerator(enumerator), definer(nullptr), descriptor(nullptr), data(data), flags(flags) {} NamedPropertyHandlerConfiguration( NamedPropertyGetterCallback getter, // NamedPropertySetterCallback setter, // NamedPropertyDescriptorCallback descriptor, // NamedPropertyDeleterCallback deleter, // NamedPropertyEnumeratorCallback enumerator, // NamedPropertyDefinerCallback definer, // Local<Value> data = Local<Value>(), PropertyHandlerFlags flags = PropertyHandlerFlags::kNone) : getter(reinterpret_cast<void*>(getter)), setter(reinterpret_cast<void*>(setter)), query(nullptr), deleter(reinterpret_cast<void*>(deleter)), enumerator(enumerator), definer(reinterpret_cast<void*>(definer)), descriptor(reinterpret_cast<void*>(descriptor)), data(data), flags(WithNewSignatureFlag(flags)) {} // This variant will be deprecated soon. NamedPropertyHandlerConfiguration( GenericNamedPropertyGetterCallback getter, GenericNamedPropertySetterCallback setter, GenericNamedPropertyDescriptorCallback descriptor, GenericNamedPropertyDeleterCallback deleter, GenericNamedPropertyEnumeratorCallback enumerator, GenericNamedPropertyDefinerCallback definer, Local<Value> data = Local<Value>(), PropertyHandlerFlags flags = PropertyHandlerFlags::kNone) : getter(reinterpret_cast<void*>(getter)), setter(reinterpret_cast<void*>(setter)), query(nullptr), deleter(reinterpret_cast<void*>(deleter)), enumerator(enumerator), definer(reinterpret_cast<void*>(definer)), descriptor(reinterpret_cast<void*>(descriptor)), data(data), flags(flags) {} void* getter; // [Generic]NamedPropertyGetterCallback void* setter; // [Generic]NamedPropertySetterCallback void* query; // [Generic]NamedPropertyQueryCallback void* deleter; // [Generic]NamedPropertyDeleterCallback NamedPropertyEnumeratorCallback enumerator; void* definer; // [Generic]NamedPropertyDefinerCallback void* descriptor; // [Generic]NamedPropertyDescriptorCallback Local<Value> data; PropertyHandlerFlags flags; }; struct IndexedPropertyHandlerConfiguration { private: static constexpr PropertyHandlerFlags WithNewSignatureFlag( PropertyHandlerFlags flags) { return static_cast<PropertyHandlerFlags>( static_cast<int>(flags) | static_cast<int>( PropertyHandlerFlags::kInternalNewCallbacksSignatures)); } public: IndexedPropertyHandlerConfiguration( IndexedPropertyGetterCallbackV2 getter, // IndexedPropertySetterCallbackV2 setter, // IndexedPropertyQueryCallbackV2 query, // IndexedPropertyDeleterCallbackV2 deleter, // IndexedPropertyEnumeratorCallback enumerator, // IndexedPropertyDefinerCallbackV2 definer, // IndexedPropertyDescriptorCallbackV2 descriptor, // Local<Value> data = Local<Value>(), PropertyHandlerFlags flags = PropertyHandlerFlags::kNone) : getter(reinterpret_cast<void*>(getter)), setter(reinterpret_cast<void*>(setter)), query(reinterpret_cast<void*>(query)), deleter(reinterpret_cast<void*>(deleter)), enumerator(enumerator), definer(reinterpret_cast<void*>(definer)), descriptor(reinterpret_cast<void*>(descriptor)), data(data), flags(WithNewSignatureFlag(flags)) {} // This variant will be deprecated soon. IndexedPropertyHandlerConfiguration( IndexedPropertyGetterCallback getter, // IndexedPropertySetterCallback setter, // IndexedPropertyQueryCallback query, // IndexedPropertyDeleterCallback deleter, // IndexedPropertyEnumeratorCallback enumerator, // IndexedPropertyDefinerCallback definer, // IndexedPropertyDescriptorCallback descriptor, // Local<Value> data = Local<Value>(), PropertyHandlerFlags flags = PropertyHandlerFlags::kNone) : getter(reinterpret_cast<void*>(getter)), setter(reinterpret_cast<void*>(setter)), query(reinterpret_cast<void*>(query)), deleter(reinterpret_cast<void*>(deleter)), enumerator(enumerator), definer(reinterpret_cast<void*>(definer)), descriptor(reinterpret_cast<void*>(descriptor)), data(data), flags(flags) {} explicit IndexedPropertyHandlerConfiguration( IndexedPropertyGetterCallbackV2 getter = nullptr, IndexedPropertySetterCallbackV2 setter = nullptr, IndexedPropertyQueryCallbackV2 query = nullptr, IndexedPropertyDeleterCallbackV2 deleter = nullptr, IndexedPropertyEnumeratorCallback enumerator = nullptr, Local<Value> data = Local<Value>(), PropertyHandlerFlags flags = PropertyHandlerFlags::kNone) : getter(reinterpret_cast<void*>(getter)), setter(reinterpret_cast<void*>(setter)), query(reinterpret_cast<void*>(query)), deleter(reinterpret_cast<void*>(deleter)), enumerator(enumerator), definer(nullptr), descriptor(nullptr), data(data), flags(WithNewSignatureFlag(flags)) {} // This variant will be deprecated soon. explicit IndexedPropertyHandlerConfiguration( IndexedPropertyGetterCallback getter, IndexedPropertySetterCallback setter = nullptr, IndexedPropertyQueryCallback query = nullptr, IndexedPropertyDeleterCallback deleter = nullptr, IndexedPropertyEnumeratorCallback enumerator = nullptr, Local<Value> data = Local<Value>(), PropertyHandlerFlags flags = PropertyHandlerFlags::kNone) : getter(reinterpret_cast<void*>(getter)), setter(reinterpret_cast<void*>(setter)), query(reinterpret_cast<void*>(query)), deleter(reinterpret_cast<void*>(deleter)), enumerator(enumerator), definer(nullptr), descriptor(nullptr), data(data), flags(flags) {} IndexedPropertyHandlerConfiguration( IndexedPropertyGetterCallbackV2 getter, IndexedPropertySetterCallbackV2 setter, IndexedPropertyDescriptorCallbackV2 descriptor, IndexedPropertyDeleterCallbackV2 deleter, IndexedPropertyEnumeratorCallback enumerator, IndexedPropertyDefinerCallbackV2 definer, Local<Value> data = Local<Value>(), PropertyHandlerFlags flags = PropertyHandlerFlags::kNone) : getter(reinterpret_cast<void*>(getter)), setter(reinterpret_cast<void*>(setter)), query(nullptr), deleter(reinterpret_cast<void*>(deleter)), enumerator(enumerator), definer(reinterpret_cast<void*>(definer)), descriptor(reinterpret_cast<void*>(descriptor)), data(data), flags(WithNewSignatureFlag(flags)) {} // This variant will be deprecated soon. IndexedPropertyHandlerConfiguration( IndexedPropertyGetterCallback getter, IndexedPropertySetterCallback setter, IndexedPropertyDescriptorCallback descriptor, IndexedPropertyDeleterCallback deleter, IndexedPropertyEnumeratorCallback enumerator, IndexedPropertyDefinerCallback definer, Local<Value> data = Local<Value>(), PropertyHandlerFlags flags = PropertyHandlerFlags::kNone) : getter(reinterpret_cast<void*>(getter)), setter(reinterpret_cast<void*>(setter)), query(nullptr), deleter(reinterpret_cast<void*>(deleter)), enumerator(enumerator), definer(reinterpret_cast<void*>(definer)), descriptor(reinterpret_cast<void*>(descriptor)), data(data), flags(flags) {} void* getter; // IndexedPropertyGetterCallback[V2] void* setter; // IndexedPropertySetterCallback[V2] void* query; // IndexedPropertyQueryCallback[V2] void* deleter; // IndexedPropertyDeleterCallback[V2] IndexedPropertyEnumeratorCallback enumerator; void* definer; // IndexedPropertyDefinerCallback[V2] void* descriptor; // IndexedPropertyDescriptorCallback[V2] Local<Value> data; PropertyHandlerFlags flags; }; /** * An ObjectTemplate is used to create objects at runtime. * * Properties added to an ObjectTemplate are added to each object * created from the ObjectTemplate. */ class V8_EXPORT ObjectTemplate : public Template { public: /** Creates an ObjectTemplate. */ static Local<ObjectTemplate> New( Isolate* isolate, Local<FunctionTemplate> constructor = Local<FunctionTemplate>()); /** * Creates a new instance of this template. * * \param context The context in which the instance is created. */ V8_WARN_UNUSED_RESULT MaybeLocal<Object> NewInstance(Local<Context> context); /** * Sets an accessor on the object template. * * Whenever the property with the given name is accessed on objects * created from this ObjectTemplate the getter and setter callbacks * are called instead of getting and setting the property directly * on the JavaScript object. * * \param name The name of the property for which an accessor is added. * \param getter The callback to invoke when getting the property. * \param setter The callback to invoke when setting the property. * \param data A piece of data that will be passed to the getter and setter * callbacks whenever they are invoked. * \param attribute The attributes of the property for which an accessor * is added. */ V8_DEPRECATE_SOON("Use SetAccessor with Local<Name> instead") void SetAccessor( Local<String> name, AccessorGetterCallback getter, AccessorSetterCallback setter = nullptr, Local<Value> data = Local<Value>(), PropertyAttribute attribute = None, SideEffectType getter_side_effect_type = SideEffectType::kHasSideEffect, SideEffectType setter_side_effect_type = SideEffectType::kHasSideEffect); void SetAccessor( Local<Name> name, AccessorNameGetterCallback getter, AccessorNameSetterCallback setter = nullptr, Local<Value> data = Local<Value>(), PropertyAttribute attribute = None, SideEffectType getter_side_effect_type = SideEffectType::kHasSideEffect, SideEffectType setter_side_effect_type = SideEffectType::kHasSideEffect); /** * Sets a named property handler on the object template. * * Whenever a property whose name is a string or a symbol is accessed on * objects created from this object template, the provided callback is * invoked instead of accessing the property directly on the JavaScript * object. * * @param configuration The NamedPropertyHandlerConfiguration that defines the * callbacks to invoke when accessing a property. */ void SetHandler(const NamedPropertyHandlerConfiguration& configuration); /** * Sets an indexed property handler on the object template. * * Whenever an indexed property is accessed on objects created from * this object template, the provided callback is invoked instead of * accessing the property directly on the JavaScript object. * * \param getter The callback to invoke when getting a property. * \param setter The callback to invoke when setting a property. * \param query The callback to invoke to check if an object has a property. * \param deleter The callback to invoke when deleting a property. * \param enumerator The callback to invoke to enumerate all the indexed * properties of an object. * \param data A piece of data that will be passed to the callbacks * whenever they are invoked. */ V8_DEPRECATE_SOON("Use SetHandler instead") void SetIndexedPropertyHandler( IndexedPropertyGetterCallback getter, IndexedPropertySetterCallback setter = nullptr, IndexedPropertyQueryCallback query = nullptr, IndexedPropertyDeleterCallback deleter = nullptr, IndexedPropertyEnumeratorCallback enumerator = nullptr, Local<Value> data = Local<Value>()) { SetHandler(IndexedPropertyHandlerConfiguration(getter, setter, query, deleter, enumerator, data)); } /** * Sets an indexed property handler on the object template. * * Whenever an indexed property is accessed on objects created from * this object template, the provided callback is invoked instead of * accessing the property directly on the JavaScript object. * * @param configuration The IndexedPropertyHandlerConfiguration that defines * the callbacks to invoke when accessing a property. */ void SetHandler(const IndexedPropertyHandlerConfiguration& configuration); /** * Sets the callback to be used when calling instances created from * this template as a function. If no callback is set, instances * behave like normal JavaScript objects that cannot be called as a * function. */ void SetCallAsFunctionHandler(FunctionCallback callback, Local<Value> data = Local<Value>()); /** * Mark object instances of the template as undetectable. * * In many ways, undetectable objects behave as though they are not * there. They behave like 'undefined' in conditionals and when * printed. However, properties can be accessed and called as on * normal objects. */ void MarkAsUndetectable(); /** * Sets access check callback on the object template and enables access * checks. * * When accessing properties on instances of this object template, * the access check callback will be called to determine whether or * not to allow cross-context access to the properties. */ void SetAccessCheckCallback(AccessCheckCallback callback, Local<Value> data = Local<Value>()); /** * Like SetAccessCheckCallback but invokes an interceptor on failed access * checks instead of looking up all-can-read properties. You can only use * either this method or SetAccessCheckCallback, but not both at the same * time. */ void SetAccessCheckCallbackAndHandler( AccessCheckCallback callback, const NamedPropertyHandlerConfiguration& named_handler, const IndexedPropertyHandlerConfiguration& indexed_handler, Local<Value> data = Local<Value>()); /** * Gets the number of internal fields for objects generated from * this template. */ int InternalFieldCount() const; /** * Sets the number of internal fields for objects generated from * this template. */ void SetInternalFieldCount(int value); /** * Returns true if the object will be an immutable prototype exotic object. */ bool IsImmutableProto() const; /** * Makes the ObjectTemplate for an immutable prototype exotic object, with an * immutable __proto__. */ void SetImmutableProto(); /** * Support for TC39 "dynamic code brand checks" proposal. * * This API allows to mark (& query) objects as "code like", which causes * them to be treated like Strings in the context of eval and function * constructor. * * Reference: https://github.com/tc39/proposal-dynamic-code-brand-checks */ void SetCodeLike(); bool IsCodeLike() const; V8_INLINE static ObjectTemplate* Cast(Data* data); private: ObjectTemplate(); static void CheckCast(Data* that); friend class FunctionTemplate; }; /** * A template to create dictionary objects at runtime. */ class V8_EXPORT DictionaryTemplate final { public: /** Creates a new template. Also declares data properties that can be passed * on instantiation of the template. Properties can only be declared on * construction and are then immutable. The values are passed on creating the * object via `NewInstance()`. * * \param names the keys that can be passed on instantiation. */ static Local<DictionaryTemplate> New( Isolate* isolate, MemorySpan<const std::string_view> names); /** * Creates a new instance of this template. * * \param context The context used to create the dictionary object. * \param property_values Values of properties that were declared using * `DeclareDataProperties()`. The span only passes values and expectes the * order to match the declaration. Non-existent properties are signaled via * empty `MaybeLocal`s. */ V8_WARN_UNUSED_RESULT Local<Object> NewInstance( Local<Context> context, MemorySpan<MaybeLocal<Value>> property_values); V8_INLINE static DictionaryTemplate* Cast(Data* data); private: static void CheckCast(Data* that); DictionaryTemplate(); }; /** * A Signature specifies which receiver is valid for a function. * * A receiver matches a given signature if the receiver (or any of its * hidden prototypes) was created from the signature's FunctionTemplate, or * from a FunctionTemplate that inherits directly or indirectly from the * signature's FunctionTemplate. */ class V8_EXPORT Signature : public Data { public: static Local<Signature> New( Isolate* isolate, Local<FunctionTemplate> receiver = Local<FunctionTemplate>()); V8_INLINE static Signature* Cast(Data* data); private: Signature(); static void CheckCast(Data* that); }; // --- Implementation --- void Template::Set(Isolate* isolate, const char* name, Local<Data> value, PropertyAttribute attributes) { Set(String::NewFromUtf8(isolate, name, NewStringType::kInternalized) .ToLocalChecked(), value, attributes); } FunctionTemplate* FunctionTemplate::Cast(Data* data) { #ifdef V8_ENABLE_CHECKS CheckCast(data); #endif return reinterpret_cast<FunctionTemplate*>(data); } ObjectTemplate* ObjectTemplate::Cast(Data* data) { #ifdef V8_ENABLE_CHECKS CheckCast(data); #endif return reinterpret_cast<ObjectTemplate*>(data); } DictionaryTemplate* DictionaryTemplate::Cast(Data* data) { #ifdef V8_ENABLE_CHECKS CheckCast(data); #endif return reinterpret_cast<DictionaryTemplate*>(data); } Signature* Signature::Cast(Data* data) { #ifdef V8_ENABLE_CHECKS CheckCast(data); #endif return reinterpret_cast<Signature*>(data); } } // namespace v8 #endif // INCLUDE_V8_TEMPLATE_H_