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v8-primitive-object.h
// Copyright 2021 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef INCLUDE_V8_PRIMITIVE_OBJECT_H_ #define INCLUDE_V8_PRIMITIVE_OBJECT_H_ #include "v8-local-handle.h" // NOLINT(build/include_directory) #include "v8-object.h" // NOLINT(build/include_directory) #include "v8config.h" // NOLINT(build/include_directory) namespace v8 { class Isolate; /** * A Number object (ECMA-262, 4.3.21). */ class V8_EXPORT NumberObject : public Object { public: static Local<Value> New(Isolate* isolate, double value); double ValueOf() const; V8_INLINE static NumberObject* Cast(Value* value) { #ifdef V8_ENABLE_CHECKS CheckCast(value); #endif return static_cast<NumberObject*>(value); } private: static void CheckCast(Value* obj); }; /** * A BigInt object (https://tc39.github.io/proposal-bigint) */ class V8_EXPORT BigIntObject : public Object { public: static Local<Value> New(Isolate* isolate, int64_t value); Local<BigInt> ValueOf() const; V8_INLINE static BigIntObject* Cast(Value* value) { #ifdef V8_ENABLE_CHECKS CheckCast(value); #endif return static_cast<BigIntObject*>(value); } private: static void CheckCast(Value* obj); }; /** * A Boolean object (ECMA-262, 4.3.15). */ class V8_EXPORT BooleanObject : public Object { public: static Local<Value> New(Isolate* isolate, bool value); bool ValueOf() const; V8_INLINE static BooleanObject* Cast(Value* value) { #ifdef V8_ENABLE_CHECKS CheckCast(value); #endif return static_cast<BooleanObject*>(value); } private: static void CheckCast(Value* obj); }; /** * A String object (ECMA-262, 4.3.18). */ class V8_EXPORT StringObject : public Object { public: static Local<Value> New(Isolate* isolate, Local<String> value); Local<String> ValueOf() const; V8_INLINE static StringObject* Cast(Value* value) { #ifdef V8_ENABLE_CHECKS CheckCast(value); #endif return static_cast<StringObject*>(value); } private: static void CheckCast(Value* obj); }; /** * A Symbol object (ECMA-262 edition 6). */ class V8_EXPORT SymbolObject : public Object { public: static Local<Value> New(Isolate* isolate, Local<Symbol> value); Local<Symbol> ValueOf() const; V8_INLINE static SymbolObject* Cast(Value* value) { #ifdef V8_ENABLE_CHECKS CheckCast(value); #endif return static_cast<SymbolObject*>(value); } private: static void CheckCast(Value* obj); }; } // namespace v8 #endif // INCLUDE_V8_PRIMITIVE_OBJECT_H_
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